I recently finished reading the rules for Uncharted Seas, a fantasy based naval game. I have decided to get into this game for two reasons. Firstly, I have been active in a map based fantasy campaign, and am in the early stages of planning a map based LotR campaign for the Spring. Secondly, I think the rules for Uncharted Seas appear sound and simple, and the model lines appear good as well. Both good rules and good models should allow for a fun experience. As soon as I play a game I will post further thoughts, but for now I want to talk about how to incorporate the 8 different Uncharted Seas factions into either Warhammer Fantasy Battles or LotR.
Elves are elves. With Warhammer Fantasy these could be either High Elves or Dark Elves. Certainly Wood Elves as well if they leave their green forest. With LotR these again can easily be representing High Elves in particular or elves in general.
Dwarves are also dwarves. With Warhammer as well as LotR these will fit well enough. Sure the Iron dwarves may be a tad more technologically advanced compared to LotR dwarves but close enough.
Orcs are orcs. They should fit with either Warhammer orks or LotR Angmar or Mordor list.
These humans are a perfect fit for Warhammer Empire. They should also be acceptable for Bretonnians. With LotR they could represent any humans but at a more technologically advance level. Personally I would keep these are Gondor, Arnor, and perhaps Rohan.
These undead should be fine with either Warhammer Vampire Counts or Tomb Kings. They might also be a reasonable option for the undead of Angmar or Gondor in LotR.
These guys are technically dwarves with magic casters so for Warhammer the natural fit would be Chaos Dwarves. However, if you leave the dwarves aside, they should be good for Skaven as well. The closest LotR faction to this might be Isengard.
Not sure how to fit these guys in with Warhammer but I think with the background of elite warriors, magic casting, and availability of flying dragons make these reasonable proxy for Chaos Warriors.
These guys might be good proxy for Ogre Kingdom because of their powerful cannons ... but not really. For LotR I think they might be reasonable Fallen Kingdoms of Khand in particular, but also Umbar and maybe Harad.
Don't know where to fit Ogre Kingdom but maybe the Ralgard might do. Just don't take balloons?
On second thought, a ninth faction is coming out for Uncharted Seas, the Sky Pirates. The idea of a pirate fleet of balloons from the Ogre central homeland is fairly appealing.
On third thought I think the Dragon Lords would also be reasonable proxy for Lizardmen. They have a carrier of mini-dragons that could be modified to be a carrier of terradon riders.